top of page
Image-empty-state.png

Agricola

We are: 

Medieval subsistence farmers. 


Trying to: 

Subsist.

 Score Board

Family Score:

58.62

Kids' Score:

43.1

Adults' Score:

74.1

demo snip.PNG

Kids Say:


"There are certain boxes on our shelf that just scare me, and this is one of them, but it looks more complicated than it is. It has a lot of pieces. Like usual, lots of choking hazards. Would not recommend playing with children under 3 years of age."


"It would be more fun if you didn’t keep score. I just want to raise sheep and not worry about feeding my family. There is some frustration with not being able to do the things you want to do."



Adults Say:


"This was the first game we owned that involved turn-based competitive worker placement to collect resources. Agricola is a game typified by scarcity. You will never be able to complete your chosen projects, so you are forced to prioritize. This used to bother me a lot, but doesn’t bother me as much anymore, as I have resigned myself to building mediocre farms."


"We’ve only ever played the Family version of the game, which seems sophisticated enough to maintain interest after a dozen sittings."



bottom of page